Bluefish444 Create3D Manual do Utilizador Página 70

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The explanation is simple and logical: the camera is always on the “lowermost” background layer,
otherwise the objects placed on this layer would not be visible. Since by default all other objects
are placed on the foreground layer they will cover everything on the lower layer – including the
camera.
To move the free camera a method very similar to the procedure of manipulating the objects can
be applied. By clicking with the middle button of the mouse (or the mouse wheel) inside the
Preview window you can activate the free camera. The mouse cursor disappears and by moving
the mouse you can move the free camera along the axes X, Y, and using the wheel will translate
it along axis Z (if you press the Ctrl key, the movement in Z is faster). If you keep the Shift key
pressed during the mouse movement, you can rotate the camera instead of moving it. Clicking
with the middle button again ends the manipulation of the free camera and the cursor reappears
as well.
You should not forget that while carrying out this procedure, none of the toggles mentioned in
point 5 should be activated as they are used to manipulate the selected object and not the free
camera
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